Thingiverse
Poser > Rhino > RepG workflow test
by PRYStudios
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Been trying to crack the code of getting a Poser 11 mesh sealed up and put through Rhino (my primary CAD software for work), which is a NURBS-based system that's more suited for building physical parts, but struggles with organics. Finally figured out a functional export/import method. Obviously this is a stock T-model, but now that I've got the flow down I can start to work on poses and props and modifications.
Oh, and yes, I know this would have been easier with 3DS or Maya. I'm not going
Oh, and yes, I know this would have been easier with 3DS or Maya. I'm not going
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