Thingiverse
Low-Poly Pokemon Geodude
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This is a model of the Pokemon Geodude, done in the low-polygon style. Low Poly objects are things designed with a low amount of polygons, giving them a blocky or 8-Bit feel. They can also be easier to 3D print, as objects with millions of polygons are harder to process.
I designed Geodude using Tinkercad. After the body was roughed in, I exported an STL and imported that file into Meshmixer where I decimated it (reduced the number of polygons) until it looked good. Then back into Tinkercad, wh
I designed Geodude using Tinkercad. After the body was roughed in, I exported an STL and imported that file into Meshmixer where I decimated it (reduced the number of polygons) until it looked good. Then back into Tinkercad, wh
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