Thingiverse
Proximity Decimated Cube
by greengiant83
28
Downloads
37
Likes
0
Makes
This form was generated in Blender by starting with a high resolution cube and then selectively decimating the polygons based on their proximity to tweaked sphere that was intersecting the corner of the cube.
Makes
Did you print this model? Sign in and share your make!
Sign in to leave a comment
Sign in