SKULL
by zogtrog
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This is a model I made using a CT scan of an x-ray skull phantom ( eg a real skull embedded in a block of resin ). There are two versions of the skull there is a very hires version which might contain to much data for your computer to handle, or there is a lower res version containing 50000 polygons. After getting permission at work I used a GE ct scanner to acquire a very hires CT data set of the skull. I then used invesalius to extract and build the initial 3D model. There were too many polygo
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