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Sculpture

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This is a 3D scan of a sculpture converted to STL. I used freeware and a digital camera to make the mesh, decimated using Blender, and exported.

I used Netfabb to rotate the SLT to align it with a platform, slice off the bottom to make it flat, and repair mesh errors. The "Repaired" version is ready to slice and print.

I also included a gcode file generated using SLIC3R prepared for a RAMPS 1.4 driven printer.

The pictures are of the object that I printed on April 30, 2013.

Also che
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