Thingiverse
Mountain Game Board
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When I was a kid, board games came in two kinds:
1: The kind adults approved of.
2: The COOL ones.
Cool board games were ones where strategy was light, "Proper" play was all but optional, and at least one really HUGE GIMMICK was involved. These were games that had boards that were not ABSTRACTIONS of concepts like islands, cities, and battlefields, but COOL PLASTIC MODELS of concepts like islands, cities and battlefields. Yeah, Clue had little walls drawn in, but that Ghostbuster's ga
1: The kind adults approved of.
2: The COOL ones.
Cool board games were ones where strategy was light, "Proper" play was all but optional, and at least one really HUGE GIMMICK was involved. These were games that had boards that were not ABSTRACTIONS of concepts like islands, cities, and battlefields, but COOL PLASTIC MODELS of concepts like islands, cities and battlefields. Yeah, Clue had little walls drawn in, but that Ghostbuster's ga
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