Thingiverse
Extrude-Transform Polygons: CorkScrew
by syvwlch
8
Downloads
17
Likes
0
Makes
Renosis pointed out that all this extrude/transform OpenSCAD business would render a lot faster (and produce smaller files) if I played directly with polygons. He's right.
I'm not sure how far I can take this new line of inquiry, but for a simple triangle, I can now extrude it along Z while translating and rotating in in the X-Y plane. The seams always match up, it's the exact minimum number of faces, and you can control how smooth you want the object to be directly, kinda like the $fn system
I'm not sure how far I can take this new line of inquiry, but for a simple triangle, I can now extrude it along Z while translating and rotating in in the X-Y plane. The seams always match up, it's the exact minimum number of faces, and you can control how smooth you want the object to be directly, kinda like the $fn system
Sign in to leave a comment
Sign in