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Extrude-Transform Polygons: CorkScrew – 3D printable model from Thingiverse Thingiverse

Extrude-Transform Polygons: CorkScrew

by syvwlch
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Renosis pointed out that all this extrude/transform OpenSCAD business would render a lot faster (and produce smaller files) if I played directly with polygons. He's right.

I'm not sure how far I can take this new line of inquiry, but for a simple triangle, I can now extrude it along Z while translating and rotating in in the X-Y plane. The seams always match up, it's the exact minimum number of faces, and you can control how smooth you want the object to be directly, kinda like the $fn system
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