Thingiverse
Bloxen, Bramble
di zheng3
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*"The dryads defend the remains of their glades with passion unmatched by Men."*
*-Qie Zi, **The Art of Seej***
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I've long wanted to design a model that would be difficult to manufacture with traditional means. Most of the other [bloxen](http://www.thingiverse.com/search/page:1?q=bloxen+zheng3) I've designed could in theory be sculpted, injection-molded, or cast, but I'm thinking you'd have a hard time getting any of those processes to work for the Bramble Bloxen.
I also wanted to push the capabilities of my FDM printers. I've tried to design it with internal supports and minimal overhangs, but I'm sure I missed a >45° vine or two somewhere in the tangle.
Kestenbaum the squirrel is perched on a half-buried skull, but other Easter Eggs are nestled within the thicket. Download the model and poke around the geometry yourself, or [view screencaps from the modeling process](http://zheng3.com/2013/12/16/getting-lost-in-the-thicket/).
Printing with high infill an
*"The dryads defend the remains of their glades with passion unmatched by Men."*
*-Qie Zi, **The Art of Seej***
---
I've long wanted to design a model that would be difficult to manufacture with traditional means. Most of the other [bloxen](http://www.thingiverse.com/search/page:1?q=bloxen+zheng3) I've designed could in theory be sculpted, injection-molded, or cast, but I'm thinking you'd have a hard time getting any of those processes to work for the Bramble Bloxen.
I also wanted to push the capabilities of my FDM printers. I've tried to design it with internal supports and minimal overhangs, but I'm sure I missed a >45° vine or two somewhere in the tangle.
Kestenbaum the squirrel is perched on a half-buried skull, but other Easter Eggs are nestled within the thicket. Download the model and poke around the geometry yourself, or [view screencaps from the modeling process](http://zheng3.com/2013/12/16/getting-lost-in-the-thicket/).
Printing with high infill an
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