Thingiverse
BlTouch Mount for CR10S
by Skydesigne
187
Downloads
127
Likes
0
Makes
# Info
* There are **no additional parts needed** for installation.
* The part is constructed according to the **height zero**. See also the drawing.
* On the back are **omissions** for the cover of the Hotend.
* **No plug is needed** to attach the cable to the mount. The cable can be soldered directly to the BLTouch.
# My settings for Marlin
Settings in _Configuration.h_
#define X_PROBE_OFFSET_FROM_EXTRUDER -38 // X offset: -left +right [of the nozzle]
#define Y_PROBE_OFFSET_FROM_EXTRUDER -8 // Y offset: -front +behind [the nozzle]
#define Z_PROBE_OFFSET_FROM_EXTRUDER 0 // Z offset: -below +above [the nozzle]
Settings on the Printer Display after Testing:
Prepare → Bed Leveling → Probe Z Offset : -00.60
_Please note that your settings may differ._
# Good Guid
http://3dmakerita.it/2018/03/21/bltouch-on-cr10s-english-version-i-hope/
_When setting up the Marlin firmware, an additional guide should be used, because some features are miss
* There are **no additional parts needed** for installation.
* The part is constructed according to the **height zero**. See also the drawing.
* On the back are **omissions** for the cover of the Hotend.
* **No plug is needed** to attach the cable to the mount. The cable can be soldered directly to the BLTouch.
# My settings for Marlin
Settings in _Configuration.h_
#define X_PROBE_OFFSET_FROM_EXTRUDER -38 // X offset: -left +right [of the nozzle]
#define Y_PROBE_OFFSET_FROM_EXTRUDER -8 // Y offset: -front +behind [the nozzle]
#define Z_PROBE_OFFSET_FROM_EXTRUDER 0 // Z offset: -below +above [the nozzle]
Settings on the Printer Display after Testing:
Prepare → Bed Leveling → Probe Z Offset : -00.60
_Please note that your settings may differ._
# Good Guid
http://3dmakerita.it/2018/03/21/bltouch-on-cr10s-english-version-i-hope/
_When setting up the Marlin firmware, an additional guide should be used, because some features are miss
Did you print this model? Sign in and share your make!
Sign in to leave a comment
Sign inNo comments yet – be the first!