Thingiverse
Cessna Parking Brake
di skizzles
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This is a completely redesigned [Cessna Style Parking Brake](https://www.thingiverse.com/thing:4311744) however it solves some fundamental issues I had with the original.
1. realism - The Cessna parking brake actually points left when disabled, not right. This design fixes that. My simulator focuses on realism, so this was a deal breaker for me.
2. size - The pull was extremely short in my opinion, so I extended the pull to several inches.
3. fixability - The original design called for rubber bands, however if it broke it would require tearing apart the mechanism to repair it. This design uses a spring, and nothing is glued. Everything is connected using a few m3 screws.
Body: Add a brim, 4 layer body, 20% infill, and print diagonally on 200mm beds.
Shaft: Print on a raft to keep it perfectly round. 4 layer body 40% infill.
Cap: 20% infill, brim optional.
Handle: Use [this one](https://www.thingiverse.com/thing:4311744) 20% infill, 4 layers.
I printed this in
1. realism - The Cessna parking brake actually points left when disabled, not right. This design fixes that. My simulator focuses on realism, so this was a deal breaker for me.
2. size - The pull was extremely short in my opinion, so I extended the pull to several inches.
3. fixability - The original design called for rubber bands, however if it broke it would require tearing apart the mechanism to repair it. This design uses a spring, and nothing is glued. Everything is connected using a few m3 screws.
Body: Add a brim, 4 layer body, 20% infill, and print diagonally on 200mm beds.
Shaft: Print on a raft to keep it perfectly round. 4 layer body 40% infill.
Cap: 20% infill, brim optional.
Handle: Use [this one](https://www.thingiverse.com/thing:4311744) 20% infill, 4 layers.
I printed this in
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