Thingiverse
Chimedon turret
door Pyroalchi
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My take on a Chimerro turret. I shifted the commanders hatch a bit to the side as I expect the crew will need every room they can get to load the conquerer/eradicator cannon. The Eradicator cannon is scaled to ~77% of the Leman Russ one, the Conqueror a little bit less.
Regarding the holes in the weapon mounting: My intention was, that one can fit some 5mmx2 mm magnets in the bigger holes, so that the weapon can swivel up and down. If one so desires one could also fix some 2 mm x 1mm magnets in the smaller holes which are positioned in a way that the weapon will be stabilized either be leveled or raised to 70°.
But maybe push fit will be enough to keep it raised or leveled, I don't know.
Update March 2024:
all the magnetwork mentioned didn't really work out and wasn't necessary. Everything works fine enough with push-fit. Therefore I removed the small holes for the 2mm magnets. Also reworked the space where the weapon fits in a bit, as it looked strange at the to
Regarding the holes in the weapon mounting: My intention was, that one can fit some 5mmx2 mm magnets in the bigger holes, so that the weapon can swivel up and down. If one so desires one could also fix some 2 mm x 1mm magnets in the smaller holes which are positioned in a way that the weapon will be stabilized either be leveled or raised to 70°.
But maybe push fit will be enough to keep it raised or leveled, I don't know.
Update March 2024:
all the magnetwork mentioned didn't really work out and wasn't necessary. Everything works fine enough with push-fit. Therefore I removed the small holes for the 2mm magnets. Also reworked the space where the weapon fits in a bit, as it looked strange at the to
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