Thingiverse
Claws on Caps
by 7eggert
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#Short claws on finger cups
D0 =thumb .. D4 == Pinky; D2 would be the size of D1 thus it's omitted
D0 -1: This cap is 1 mm to small for my finger; +1 too big, +-0 just right
I printed the long nails from "Venom claws costume", too, but they are way too long for me and my fingers didn't fit well.
##To resize a cap in Blender:
0. Duplicate the source digit and rename it to "foobar open"
1. If your source digit is closed, open it by
1. a. Mesh Select Mode → Face (Ctrl Tab while editing)
1. b. select one face, then Select → Select Similar (Shift-G) → Co-Planar
1. c. Del → Limited Dissolve; then Del -> Only faces
1. z. nor you've got a 2D surface in 3D space
2. a. Add Modifier (Wrench icon) → Solidify → Thickn: (half of what you need in total)
2. b. (use negative value for changing the direction)
2. c. Press Apply
3. a. Edit, Mesh Select Mode → Vertices, select the old rim, delete Vertices
3. b. Select one remaining vertices from the old shell, Ctrl-L to select all li
D0 =thumb .. D4 == Pinky; D2 would be the size of D1 thus it's omitted
D0 -1: This cap is 1 mm to small for my finger; +1 too big, +-0 just right
I printed the long nails from "Venom claws costume", too, but they are way too long for me and my fingers didn't fit well.
##To resize a cap in Blender:
0. Duplicate the source digit and rename it to "foobar open"
1. If your source digit is closed, open it by
1. a. Mesh Select Mode → Face (Ctrl Tab while editing)
1. b. select one face, then Select → Select Similar (Shift-G) → Co-Planar
1. c. Del → Limited Dissolve; then Del -> Only faces
1. z. nor you've got a 2D surface in 3D space
2. a. Add Modifier (Wrench icon) → Solidify → Thickn: (half of what you need in total)
2. b. (use negative value for changing the direction)
2. c. Press Apply
3. a. Edit, Mesh Select Mode → Vertices, select the old rim, delete Vertices
3. b. Select one remaining vertices from the old shell, Ctrl-L to select all li
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