Creel
von koltom
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I was learning OpenSCAD and made this creel as an example.
On the picture you can see scale 60% and 80%.
Attached creel.scad. You can play to generate your own version. Just edit beginning of the file:
creelWidth = 30; // Approximatelly
creelHeight = 30; // Approximatelly
creelRayCount = 20; // Number of rays vertically
creelNumberOfWaves = 10; // Number of waves for each ray
creelRayAmplitude = 0.09; // Amplitude of wave
creelRayWidthHorizontal = 2.1; // Horizontal width of ray
creelRayWidthVertical = 30 / creelRayCount; // Horizontal width of ray
creelVerticalRayWidth = 1; // Width of vertical ray
I have attached also version 2 files (more rays). IT is nice when print on 100% scale (around 50 mm diameter).
creelWidth = 30; // Approximatelly
creelHeight = 30; // Approximatelly
creelRayCount = 40; // Number of rays vertically
creelNumberOfWaves = 10; // Number of waves for each ray
creelRayAmplitude = 0.04; // Amplitude of wave
creelRayWidthHorizontal = 0.8;
On the picture you can see scale 60% and 80%.
Attached creel.scad. You can play to generate your own version. Just edit beginning of the file:
creelWidth = 30; // Approximatelly
creelHeight = 30; // Approximatelly
creelRayCount = 20; // Number of rays vertically
creelNumberOfWaves = 10; // Number of waves for each ray
creelRayAmplitude = 0.09; // Amplitude of wave
creelRayWidthHorizontal = 2.1; // Horizontal width of ray
creelRayWidthVertical = 30 / creelRayCount; // Horizontal width of ray
creelVerticalRayWidth = 1; // Width of vertical ray
I have attached also version 2 files (more rays). IT is nice when print on 100% scale (around 50 mm diameter).
creelWidth = 30; // Approximatelly
creelHeight = 30; // Approximatelly
creelRayCount = 40; // Number of rays vertically
creelNumberOfWaves = 10; // Number of waves for each ray
creelRayAmplitude = 0.04; // Amplitude of wave
creelRayWidthHorizontal = 0.8;
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