Thingiverse
Full-sized Anatomically Correct Articulating Spine
von DaveMakesStuff
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These anatomically correct vertebrae use precisely positioned ball-and-socket joints to mimic joint kinematics. They feel very realistic to hold and move.
These are challenging files to print and require some post-print cleaning, but the finished product is worth it. If you are looking for a more simple display model you might try this one: https://www.thingiverse.com/thing:4863003
The files provided are oriented with the socket directly upwards to provide the cleanest print of the socket, which is critical for the joints to connect and move properly. Changing the orientation may result in a weak or malformed print of the socket.
I highly recommend labelling the vertebrae as you print them! Attaching incorrect vertebrae may damage the ball-and-socket joint.
While the ball-and-socket joints are sturdy once attached, they are not designed for repeated snapping in and out.
You will need to select a support type that can support the large flat sections of the vertebral bod
These are challenging files to print and require some post-print cleaning, but the finished product is worth it. If you are looking for a more simple display model you might try this one: https://www.thingiverse.com/thing:4863003
The files provided are oriented with the socket directly upwards to provide the cleanest print of the socket, which is critical for the joints to connect and move properly. Changing the orientation may result in a weak or malformed print of the socket.
I highly recommend labelling the vertebrae as you print them! Attaching incorrect vertebrae may damage the ball-and-socket joint.
While the ball-and-socket joints are sturdy once attached, they are not designed for repeated snapping in and out.
You will need to select a support type that can support the large flat sections of the vertebral bod
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