Thingiverse
Ganesha scan
par yzorg
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got it scanned with texture..
but still couldnt figure out how to automatically repair my mesh and keep my texture and especially my UV-coordinates untouched.
All programs i tried (Blender, Cinema4d, Meshmixer, meshlab) killed the Texture-UV-connections.
for now its just a fixed .stl mesh without tex.
but still couldnt figure out how to automatically repair my mesh and keep my texture and especially my UV-coordinates untouched.
All programs i tried (Blender, Cinema4d, Meshmixer, meshlab) killed the Texture-UV-connections.
for now its just a fixed .stl mesh without tex.
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