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Gloomhaven: Point Walls
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These are "point" (or span) walls based off components from [Devon Jones](https://www.thingiverse.com/devonjones), in particular the bits from his [ruined walls](https://www.thingiverse.com/thing:2275577). Thanks so much Devon for providing all these bits!
I'm modeling after the [Hirst Arts Gloomhaven](http://www.hirstarts.com/gloom/gloom.html) approach. These are shorter than what Hirst is doing, more along the lines of a Wyloch/TrueTiles style of walls, but uneven.
As an aside, I'm doing a few uniform walls (like 2-a) with a consistent height, in case people prefer that sort of thing. A little more Wyloch-like than my first ones (although I still prefer the uneven ones, personally).
Unless your printer does some amazing bridging, you're going to need supports on these :).
Updates:
* 10/09/2019 - Added some stairs, look cool as a way to show where you're starting!
* 7/30/2018 - Added a 1-hex model with nothing overhanging, basically for use when you don't want to use ano
I'm modeling after the [Hirst Arts Gloomhaven](http://www.hirstarts.com/gloom/gloom.html) approach. These are shorter than what Hirst is doing, more along the lines of a Wyloch/TrueTiles style of walls, but uneven.
As an aside, I'm doing a few uniform walls (like 2-a) with a consistent height, in case people prefer that sort of thing. A little more Wyloch-like than my first ones (although I still prefer the uneven ones, personally).
Unless your printer does some amazing bridging, you're going to need supports on these :).
Updates:
* 10/09/2019 - Added some stairs, look cool as a way to show where you're starting!
* 7/30/2018 - Added a 1-hex model with nothing overhanging, basically for use when you don't want to use ano
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