Thingiverse
Level-Up Game Elevation Walls
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After I made the elevation platforms to give my Assassin's Creed boardgame some depth between the rooftops and the courtyards, I realized that the black line “walls” between spaces were now much less impressive than they were before. So, I made some wall designs that integrate with the platforms to give those borders a little more “oomf!”
These walls are designed to be used under the tiles themselves. So, lay out the platforms first, figure out where the walls are going to go, and then put them in place. The little foot on each wall fits into the recessed gap in the middle of each face of the platform, so that the tile can lay on top of it. Depending on your elephant-foot, you may need to file down the insides of the little foot so that it can snap onto the platforms. After the walls are in place, then you set down the tiles onto the platforms, which will further help to hold the walls in place.
These walls require bridging and don't have a ton of tolerance for droop, so I b
These walls are designed to be used under the tiles themselves. So, lay out the platforms first, figure out where the walls are going to go, and then put them in place. The little foot on each wall fits into the recessed gap in the middle of each face of the platform, so that the tile can lay on top of it. Depending on your elephant-foot, you may need to file down the insides of the little foot so that it can snap onto the platforms. After the walls are in place, then you set down the tiles onto the platforms, which will further help to hold the walls in place.
These walls require bridging and don't have a ton of tolerance for droop, so I b
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