Thingiverse
Platonic Solid Vertices
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I always have need for a good/better vertex to construct space frames.
This derivative thing just makes a few 'improvements' to the original design.
First of all, I've modularized the code somewhat. This doesn't make any particular improvement, but it will make it easier to see what's going on, and how to add to it in the future when more vertices are needed.
Second, being the slave to phi (1.618) that I am, I changed things like the thickness of the connector to be proportional to the radius of the rods that you're using (instead of a fixed value).
I've also made a change such that the length of the connector is automatically calculated proportional to the length of the rods that you're using. The base size is 10mm, and it grows by an appropriately 'phi' influenced length. So, the ones for a 36" rod, for example, are closer to about 20mm, rather than 10mm.
With these changes, it becomes rather trivial to make good new connectors for any size, by just changing the sin
This derivative thing just makes a few 'improvements' to the original design.
First of all, I've modularized the code somewhat. This doesn't make any particular improvement, but it will make it easier to see what's going on, and how to add to it in the future when more vertices are needed.
Second, being the slave to phi (1.618) that I am, I changed things like the thickness of the connector to be proportional to the radius of the rods that you're using (instead of a fixed value).
I've also made a change such that the length of the connector is automatically calculated proportional to the length of the rods that you're using. The base size is 10mm, and it grows by an appropriately 'phi' influenced length. So, the ones for a 36" rod, for example, are closer to about 20mm, rather than 10mm.
With these changes, it becomes rather trivial to make good new connectors for any size, by just changing the sin
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