Thingiverse
Pop Pop Engine V2
by NatFaust
43
Downloads
42
Likes
0
Makes
https://www.youtube.com/watch?v=RI4tyiCF3iQ
This is a 3D printable Pop Pop Boat engine I designed. This is Version 2.
Pop Pop Boats work using what is basically a steam-powered pulse jet. The engine is filled with water, then the boiler is heated, which eventually flashes the water to steam, creating vacuum, drawing more water in, which repeats the process and gives forward motion.
It is made to be modular and work with any hull you want to put it in. Obviously you will have to do some constructing to get it to fit something, I don't have a hull designed for it yet. I'm still refining my designs, and will come out with more.
DO NOT PRINT THIS IN PLA. IT WILL NOT WORK.
The port tubes are 3/16" OD Copper-Nickel brake line tubing. ANY tube with an OUTSIDE diameter of 3/16" will work, potentially even plastic tubes, but I have only tested the Copper-Nickel tubing and brass thin-wall tubing, of the two I prefer the brake line because it bends without kinking using no tools. Y
This is a 3D printable Pop Pop Boat engine I designed. This is Version 2.
Pop Pop Boats work using what is basically a steam-powered pulse jet. The engine is filled with water, then the boiler is heated, which eventually flashes the water to steam, creating vacuum, drawing more water in, which repeats the process and gives forward motion.
It is made to be modular and work with any hull you want to put it in. Obviously you will have to do some constructing to get it to fit something, I don't have a hull designed for it yet. I'm still refining my designs, and will come out with more.
DO NOT PRINT THIS IN PLA. IT WILL NOT WORK.
The port tubes are 3/16" OD Copper-Nickel brake line tubing. ANY tube with an OUTSIDE diameter of 3/16" will work, potentially even plastic tubes, but I have only tested the Copper-Nickel tubing and brass thin-wall tubing, of the two I prefer the brake line because it bends without kinking using no tools. Y
Did you print this model? Sign in and share your make!
Sign in to leave a comment
Sign inNo comments yet – be the first!