Thingiverse
#PuzzleLliure
di EremitaX
0
Download
0
Likes
0
Makes
Making a 3D puzzle
Before I began, I wanted to solve the design of the pieces that were to make up the game I decided to call: #PuzzleLliure.
I then continued to work from Autodesk Fusion 360. I drew the shapes and then extorted them, thus generating more or less regular volumes.
I wanted to give a colour to each piece so I could represent them all.
When I had everything ready, I rendered the images and had fun creating an animation for the montage.
Finally, I exported the files in DXL format so I can continue editing them from any cutting machine.
This has been, in short, the main steps for the formalization of my work.
I hope you like it.
Before I began, I wanted to solve the design of the pieces that were to make up the game I decided to call: #PuzzleLliure.
I then continued to work from Autodesk Fusion 360. I drew the shapes and then extorted them, thus generating more or less regular volumes.
I wanted to give a colour to each piece so I could represent them all.
When I had everything ready, I rendered the images and had fun creating an animation for the montage.
Finally, I exported the files in DXL format so I can continue editing them from any cutting machine.
This has been, in short, the main steps for the formalization of my work.
I hope you like it.
Hai stampato questo modello? Accedi e condividi il tuo make!
Accedi per lasciare un commento
AccediAncora nessun commento – sii il primo!