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Robot „Klaus“ for analog programming
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DescriptionShortversion: A small robot figure for use with teaching material about programming and algorithms.In my class I use “Klaus” for an entry level course of programming and algorithm design. This is fully analog with cards to lay out algorithms. You can then ”run” these by placing a little figure on a game like map. Since the original only contains a wooden game figure I designed “Klaus” as a printable robot with based on the printed figure design of Dr. Jörg Kraus, who published the original material, and with friendly authorization of the author. See https://www.ems-kraus.de/klaus.html for details about the original material.I attached a (german) worksheet explaining how to use “Klaus”.Print settings- 0.4mm nozzle- 0.12mm layer hight (0.2mm first layer)- aligned seams- 2 walls- monotonic line surface patterns- 5 top an bottom layers (each)- 15% gyroid infill- no supports (hands laying flat, robot laying on front face)AssemblyStick the hands in the arms and use some glue if you like.
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