Thingiverse
Rule 30 tile puzzle
par pfh
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One seed piece and eight tile pieces form a pseudo-random pattern.
This is a physical implementation of the Rule 30 Elementary Cellular Automaton discovered by Stephen Wolfram and used in Mathematica as a pseudo-random number generator.
This puzzle demonstrates the random and arbitrary nature of mathematics.
This is a physical implementation of the Rule 30 Elementary Cellular Automaton discovered by Stephen Wolfram and used in Mathematica as a pseudo-random number generator.
This puzzle demonstrates the random and arbitrary nature of mathematics.
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