Sharkticon
by sigurdgram
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NOTE: DOES NOT TRANSFORM, AND THERE IS A MINOR WEIGHT ISSUE. angle one arm so the tip of a claw touches whatever surface it's on and it should be stable. If you can adjust the infill of a model as it goes in the slicer, you can make the tail more dense to correct for this.
Because some files either aren't available on thingiverse or because thingiverse's inability to search for Things to add them as having been remixed:
this no longer contains elements of the base printablok set, but I used elements of the full Printablok mech set to build the arms and legs
https://www.thingiverse.com/thing:4602489 was used to create the spiked ball at the tail.
Pretty much everything else was either scratch built or made out of sonic the hedgehog game models, or things that I had saved a while ago and didn't record the source of. If you recognize your work as part of this model, please reach out to me for credit and/or to get this taken down.
I made this because making an army of shar
Because some files either aren't available on thingiverse or because thingiverse's inability to search for Things to add them as having been remixed:
this no longer contains elements of the base printablok set, but I used elements of the full Printablok mech set to build the arms and legs
https://www.thingiverse.com/thing:4602489 was used to create the spiked ball at the tail.
Pretty much everything else was either scratch built or made out of sonic the hedgehog game models, or things that I had saved a while ago and didn't record the source of. If you recognize your work as part of this model, please reach out to me for credit and/or to get this taken down.
I made this because making an army of shar
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