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The Hexjacency Game
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Hexjacency — Rules of PlayObjectiveBe the last player able to make a legal placement. If you cannot place a piece on your turn, you lose.Game ComponentsEach player (Red and Blue, or any color you so chose to print) receives:24 Single Hexes (1×1)2 Double Hexes (2×1)2 L-Shapes (2×2 with one corner missing)1 Bridge (2×2 square platform)1 Teleporter (temporary wall + teleport endpoint)The board is a 7×7 grid. Only empty spaces may be occupied unless a bridge permits otherwise.SetupThe board begins empty. Players chose a corner to start fromEach player’s supply of pieces remains visible to both sides.Turn StructureOn your turn, you must attempt one of the following:1. Place a PieceYou may place one of your remaining pieces on the board if:At least one hex of the new piece touches one hex of your most recently placed piece (orthogonal or diagonal).The piece fits entirely within the board’s boundaries.The spaces it covers are not blocked (unless using a bridge; see below).After placing a piec
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