Thingiverse
Tile Splitter
by sopak
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#Tool for splitting bigger model like terrain into printable tiles.
Using Bash and OpenSCAD binaries, created on Linux, but it can be for sure use under cygwin or in any linux virtualmachine.
Usage:
bash ./TileSplitter.sh --sourceModel "SourceModel.stl" --outputName "OutputModelName"
What tool does:
Tool Output are tiles in STL format of specified tileSizeX and tileSizeY in directory Output.
Tool also can cut bottom of tile to decrease printable size if possible.
Tool expects sourceModel is sitting on Z 0 or it can be adjusted with offset argument, same X and Y offsets.
Adresses are now counted from 1x1, because I added dots for identify Xaddress(bottom X side) and squares for Y address(left Y side).
Tool arguments and example defaults:
- source model
sourceModel="Example.stl";
- offset on X axis, depends on source model
modelOffsetX=300
- offset on Y axis, depends on source model
modelOffsetY=300
- offset on Z axis, depends on source
Using Bash and OpenSCAD binaries, created on Linux, but it can be for sure use under cygwin or in any linux virtualmachine.
Usage:
bash ./TileSplitter.sh --sourceModel "SourceModel.stl" --outputName "OutputModelName"
What tool does:
Tool Output are tiles in STL format of specified tileSizeX and tileSizeY in directory Output.
Tool also can cut bottom of tile to decrease printable size if possible.
Tool expects sourceModel is sitting on Z 0 or it can be adjusted with offset argument, same X and Y offsets.
Adresses are now counted from 1x1, because I added dots for identify Xaddress(bottom X side) and squares for Y address(left Y side).
Tool arguments and example defaults:
- source model
sourceModel="Example.stl";
- offset on X axis, depends on source model
modelOffsetX=300
- offset on Y axis, depends on source model
modelOffsetY=300
- offset on Z axis, depends on source
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