VR Seaside Cliff
par brentwerder
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A delightful scene by the edge of the ocean, modeled in virtual reality. Low-poly waves crash up against a craggy cliff face.
This was one of my first VR models, so the model itself has a few issues - namely, there are gaps inside the part I was unable to patch. Fortunately, both my printers were able to handle that with no issues, and the model printed great both times - even without supports!
In case you're interested in picking up a VR Seaside Cliff, but you don't have access to a printer, feel free to pick one up at [my shop](https://brentwerder.design/product/vr-seaside-cliff/).
If you'd like to make one using a *MULTI MATERIAL PRINTER*:
1. Download both .STL files.
2. With your slicer of choice (I use PrusaSlicer), import both .STLs, making sure to enable multi-material slicing.
3. Slice. I was able to achieve good detail as well as great overhang performance using 150 microns as my layer height.
4. Print. PLA looks and prints great here.
5. Feel proud
This was one of my first VR models, so the model itself has a few issues - namely, there are gaps inside the part I was unable to patch. Fortunately, both my printers were able to handle that with no issues, and the model printed great both times - even without supports!
In case you're interested in picking up a VR Seaside Cliff, but you don't have access to a printer, feel free to pick one up at [my shop](https://brentwerder.design/product/vr-seaside-cliff/).
If you'd like to make one using a *MULTI MATERIAL PRINTER*:
1. Download both .STL files.
2. With your slicer of choice (I use PrusaSlicer), import both .STLs, making sure to enable multi-material slicing.
3. Slice. I was able to achieve good detail as well as great overhang performance using 150 microns as my layer height.
4. Print. PLA looks and prints great here.
5. Feel proud
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