Thingiverse
watermelon / 西瓜
by nba2006428
8
Downloads
6
Likes
0
Makes
https://www.youtube.com/watch?v=cwgXnD9TbnI&feature=youtu.be
很抱歉並不方便提供檔案,僅有分享製作影片與照片,最近天氣非常炎熱,因此來製作一個消暑小物西瓜,製作兩種顏色的西瓜,原本以為西瓜是很簡單的三角幾何,應該不會花太久時間,沒想到西瓜皮部分畫到一半卡住,需要改變畫法才能夠克服,可以用疊層拉伸或是邊界曲面完成。
為了讓整體西瓜完整性高一點並減少打磨時間,我將它放斜列印,並犧牲了西瓜皮支撐,雖然還是避免不掉打磨,但這已經是我目前想到花最少時間的方式了。
原本塗顏色時覺得做起來應該會像是西瓜玩具,沒想到西瓜皮的部分意外的真實,也許是因為紋路是參考真實西瓜讓它變得更像,這次物件是簡單型的,不過卻在簡單中隱藏著不容易之處,不過消暑小物好像沒效,因為還是一樣好熱啊。
I am sorry that it is not convenient to provide files. I only share videos and photos. The weather is very hot recently, so I will make a watermelon to cool off the watermelon and make two kinds of watermelon. I originally thought that watermelon is a very simple triangular geometry and should not spend For a long time, I didn't expect that the watermelon skin part was stuck halfway, and it needs to be changed to overcome it. It can be done with laminated stretching or boundary surfaces.
In order to make the overall watermelon more complete and reduce the polishing time, I printed it diagonally and sacrificed the
很抱歉並不方便提供檔案,僅有分享製作影片與照片,最近天氣非常炎熱,因此來製作一個消暑小物西瓜,製作兩種顏色的西瓜,原本以為西瓜是很簡單的三角幾何,應該不會花太久時間,沒想到西瓜皮部分畫到一半卡住,需要改變畫法才能夠克服,可以用疊層拉伸或是邊界曲面完成。
為了讓整體西瓜完整性高一點並減少打磨時間,我將它放斜列印,並犧牲了西瓜皮支撐,雖然還是避免不掉打磨,但這已經是我目前想到花最少時間的方式了。
原本塗顏色時覺得做起來應該會像是西瓜玩具,沒想到西瓜皮的部分意外的真實,也許是因為紋路是參考真實西瓜讓它變得更像,這次物件是簡單型的,不過卻在簡單中隱藏著不容易之處,不過消暑小物好像沒效,因為還是一樣好熱啊。
I am sorry that it is not convenient to provide files. I only share videos and photos. The weather is very hot recently, so I will make a watermelon to cool off the watermelon and make two kinds of watermelon. I originally thought that watermelon is a very simple triangular geometry and should not spend For a long time, I didn't expect that the watermelon skin part was stuck halfway, and it needs to be changed to overcome it. It can be done with laminated stretching or boundary surfaces.
In order to make the overall watermelon more complete and reduce the polishing time, I printed it diagonally and sacrificed the
Did you print this model? Sign in and share your make!
Sign in to leave a comment
Sign inNo comments yet – be the first!