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Wolf - DND monster
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DND 5E WOLF STATS Medium Beast, Unaligned Armor Class 13 (natural armor) Hit Points 11 (2d8 + 2) Speed 40 ft. Roll Initiative! +2 STR 12 (+1) DEX 15 (+2) CON 12 (+1) INT 3 (-4) WIS 12 (+1) CHA 6 (-2) Skills Perception +3, Stealth +4 Senses Passive Perception 13 Languages -- Challenge 1/4 (50 XP) Proficiency Bonus +2 Traits Keen Hearing and Smell Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn’t incapacitated. Actions Bite Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
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