Thingiverse
Hyperbolic Paraboloid
by tleathrum
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A 3-D rendering of a hyperbolic paraboloid ("saddle" or "potato chip" surface), part of my "Gallery of Quadric Surfaces." The design starts in Sage, export to X3D (resulting file included), then import X3D into Blender. In Blender, edit to remove artifacts Sage leaves behind, like a cube of lines around the figure, then "thicken" the surface so that Cura can recognize it as a solid object:
1. select Properties -> Modifiers (wrench icon) -> Add Modifier -> Solidify
2. set Thickness to 0.1 and
1. select Properties -> Modifiers (wrench icon) -> Add Modifier -> Solidify
2. set Thickness to 0.1 and
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