Thingiverse
ESP12F (ESP8266) Programmer (OpenSCAD version)
di DonJuanito
36
Download
22
Likes
0
Makes
This is an OpenSCAD version of the ESP12F module programmer by ABH_:
https://www.thingiverse.com/thing:2236724
The preview uses "ESP8266 models" library that I updated this weekend (the needed file is included with this design):
https://www.thingiverse.com/thing:1933779
This parametric version adapts the size of the 3 parts of the housing to the size of the Pogo pins. I use a shorter version than the ones used by ABH_ so by adding their dimensions to the 'PTypes' vector and changing the 'PINT' index accordingly, the objects are adjusted to the new pins size.
Be sure to check that the resulting '*GUIDE*' object is sliced correctly!
The included "*_LOP_*" STL files are for the original pins model used by ABH_ (PL75-B1).
The "*_SHP_*" STL files are for the (hundreds of) shorter pins I have at home.
You need to print one "*_GUIDE*", one "*_INTERNAL*", one "*_EXTERNAL*" and one "*BUTTON*" object.
Note that the button size is independent of the pins dimensions.
This vers
https://www.thingiverse.com/thing:2236724
The preview uses "ESP8266 models" library that I updated this weekend (the needed file is included with this design):
https://www.thingiverse.com/thing:1933779
This parametric version adapts the size of the 3 parts of the housing to the size of the Pogo pins. I use a shorter version than the ones used by ABH_ so by adding their dimensions to the 'PTypes' vector and changing the 'PINT' index accordingly, the objects are adjusted to the new pins size.
Be sure to check that the resulting '*GUIDE*' object is sliced correctly!
The included "*_LOP_*" STL files are for the original pins model used by ABH_ (PL75-B1).
The "*_SHP_*" STL files are for the (hundreds of) shorter pins I have at home.
You need to print one "*_GUIDE*", one "*_INTERNAL*", one "*_EXTERNAL*" and one "*BUTTON*" object.
Note that the button size is independent of the pins dimensions.
This vers
Hai stampato questo modello? Accedi e condividi il tuo make!
Accedi per lasciare un commento
AccediAncora nessun commento – sii il primo!