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Parametric Impossible Passthrough
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Create your own Impossible Passthrough! Boost MeSend me a boost!SettingsResolution: Keep as is usually. This value decides the stepsize taken between each step in the twist. Should be a value between 1 - 5. Might need to tweak it if you have a model especially big or small. ConeHeight: Height of the model ConeRadius: Value for the size of the inner object. WallThickness: Decides how much body the outer object has. A bigger number would make this more sturdy, but a low number looks cooler. TwistDegrees: Degrees of the twist, 360 for a full turn. You might need to tweak this if you want a smaller model. Tolerance: Space between inner and outer object. I guess leaving it at 1 is best, if it feels too loose try 0.5. TwisterWings: Decides how many wings or spines the inner object has. TwisterCenterCircleRadius: Decides the thickness of the center of the inner object. TwisterWingCircleRadius: Decides how sharp the wings/spines are. Lower = sharper. BallMode: Generate a ball instead of a cone
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