GrabCAD
SOLIDWORKS 2012
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Test Render Scene
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This is a very basic scene with a cone, a sphere and a floor that teaches you a lot about rendering and highlights shortcomings and problem areas. First challenge is to build the model so that it has a small file size and is manageable by your computer. (Don't try to use 10,000 individual tiles for the floor). Second challenge is to make renders that look good. I have pointed out various problems (other than moire-patterns) with red arrows, such as wavy horizon line, seams in background images, pixelated reflections and banding. There are probably more. Great fun.
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