Thingiverse
USB ignition lock
door Baegel
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USB ignition works with Euro Truck Simulator 2 and Farming Simulator 25.
Here's youtube videos showing it working:
ETS2: https://youtu.be/WCqYezhcWxc
FS25: https://youtube.com/shorts/OTYbKU1yNFo?feature=share
Made with [this ignition lock](https://www.kjell.com/se/produkter/el-verktyg/el-produkter/svagstrom/strombrytare-for-svagstrom/tandningslas-i-universalmodell-p36137) and an Arduino Micro in mind.
I used 4x M3x10 and M3 threaded inserts to close the box.
When binding for shutting down the engine, remember to have they key in the on position when clicking the new key to bind, this way "button 3" will be bound.
In ETS2 i bound both button 1 and 3 to the engine electrical on/off.
Here's my Arduino code that works with both ETS2 and FS25
It requires this [library](https://github.com/MHeironimus/ArduinoJoystickLibrary)
\#include
Joystick_ Joystick;
void setup() {
// Initialize Button Pins
pinMode(9, INPUT_PULLUP);
pinMode(10, INPUT_PULLUP);
// Init
Here's youtube videos showing it working:
ETS2: https://youtu.be/WCqYezhcWxc
FS25: https://youtube.com/shorts/OTYbKU1yNFo?feature=share
Made with [this ignition lock](https://www.kjell.com/se/produkter/el-verktyg/el-produkter/svagstrom/strombrytare-for-svagstrom/tandningslas-i-universalmodell-p36137) and an Arduino Micro in mind.
I used 4x M3x10 and M3 threaded inserts to close the box.
When binding for shutting down the engine, remember to have they key in the on position when clicking the new key to bind, this way "button 3" will be bound.
In ETS2 i bound both button 1 and 3 to the engine electrical on/off.
Here's my Arduino code that works with both ETS2 and FS25
It requires this [library](https://github.com/MHeironimus/ArduinoJoystickLibrary)
\#include
Joystick_ Joystick;
void setup() {
// Initialize Button Pins
pinMode(9, INPUT_PULLUP);
pinMode(10, INPUT_PULLUP);
// Init
Baegel publiceert ook op
1 extra modellen op 1 andere platforms
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