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Random texture hex tile generator (sample code) – 3D printable model from Thingiverse Thingiverse

Random texture hex tile generator (sample code)

by chesamo
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Some example code to demonstrate OpenSCAD's `rands()` function in a practical way. The preview won't work (there's a bug in the preview renderer when the `intersect()` function is used in 3D space) but every time you render the tile will be different. I've included a few example tiles that were generated at random. The sample tiles in the photos were printed using Eryone Hyper Speed Rock PLA (very useful for demonstrating layer-by-layer differences).

#### Recommended Print Settings
* 0.4mm nozzle
* 0.2mm layer height
* 10% infill
* No supports
* Print as oriented
Source
Thingiverse
What you need to print this: Beginner Medium confidence
Why?
no supports · 0.20mm layers
Support-free Single piece
Supports 0/3
Assembly 0/3
Settings 1/3
Bed size 0/3
Post-process 0/3
Printer
FDM / FFF
File format
STL
Material
PLA
Layer height
0.2 mm
Software
Cura, PrusaSlicer, or similar
Same designer, more platforms

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